In what ways does your media product use, develop or challenge forms and conventions of real media products?
One of the main ways in which our media product challenges the conventions of a ROMCOM is that we opted used to 2 male protagonists whereas usually there would be 1 male and 1 female. We challenged the stereotype that the two main protagonists fall in love which made for a more interesting story as it was something that isn't usually done. Most ROMCOMS tend to have someone narrate over some footage describing the character and talking about themselves, we wanted to get straight to the point so we showed the characters playing football and just relaxing and have them introduce themselves with a quick conversation. We also use different kinds of music since usually ROMCOMS have soft smooth music whereas we use upbeat grime song in one scene as we felt it would better immerse the audience in that scene as it was quite fast paced.
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